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Warhammer Palace > Tomb Kings of Khemri > My tomb king army! 2000p


Title: My tomb king army! 2000p
Description: No, I don't have it, not yet!


Swedishviking - October 26, 2003 08:15 PM (GMT)
This is my current list. After some play testing (against chaos) I've changed it (the other list is at From the Sands of Khemri).

The royal army of Tomb King Terame III:

Tomb King Terame III 314p
Chariot, light armour, great weapon, Chariot of Fire, Icon of Rulership, Golden Ankhra

Tomb Prince Khertatuph II 154p
Shield, light armour, Blade of Setep

Heirophant 160p
Cloak of the Dunes, Hieratic Jar

Liche Priest 173p
Skeletal steed, 2xDispel scroll

20 Skeletons 205p
Shields, light armour, full command
20 Skeletons 200p
Shields, light armour, standard, musician
4 Chariots 200p
Standard, champion
12 Heavy cavalry 227p
Full command

3 Ushabti 195p
Tomb Scorpion 85p
Tomb Scorpion 85p


Here it is! I'm thinking of remounting my Prince, and then unmount my king, drop one chariot, and then upgrade one of the Skeleton units to Tomb Guards, and then drop a Scorpion for archers. I'm not sure if that would work out, but it will with some tweaking. I'm thinking of this as my other armies (DE and Chaos) is mostly attacking, so it would be nice with a defencive army too. Give your comments people.

Also, if you play a defencive TK army, how does it work? What do you include? Is it fun?

Swedishviking - October 31, 2003 08:07 PM (GMT)
Would anyone care to reply?

RasputinII - October 31, 2003 10:15 PM (GMT)
I shall reply!


Tomb King Terame III 314p
Chariot, light armour, great weapon, Chariot of Fire, Icon of Rulership, Golden Ankhra
++++++++++Illegal! Chariot of fire and the icon of rulership are both enchanted items! I like the golden eye, chariot of fire, enchanted sheild, and the magic spear of antrax! Great combo!

Tomb Prince Khertatuph II 154p
Shield, light armour, Blade of Setep

+++++++Great weapon, vambrace of the sun and either the chollar or armour of the ages would proberbly last longer and do better!
Heirophant 160p
Cloak of the Dunes, Hieratic Jar
+++Ok

Liche Priest 173p
Skeletal steed, 2xDispel scroll
+++++Fine, but why the horse?

20 Skeletons 205p
Shields, light armour, full command

+++++Fine, do you need the musician?

20 Skeletons 200p
Shields, light armour, standard, musician

+++++For the points you could have two units of 12 bowmen, or one of 24, and reform into a block for combat. Thsi way you could shoot and hold the enmy up. I live archers, they ogften do very well. :D

4 Chariots 200p
Standard, champion

++++20pts for 1 extra S4 attack. No! Drop the champ!
1
2 Heavy cavalry 227p
Full command

++++Nice, perhaps a few less, but thats up to nyou and how you use em, I like just 8, but thats becuaase any more is a waste due to the way i use them

3 Ushabti 195p

+++++Nice!

Tomb Scorpion 85p

++++Always have one!

Tomb Scorpion 85p

++++Nice, do you need two? Proberbly! :lol:


Here it is! I'm thinking of remounting my Prince, and then unmount my king, drop one chariot, and then upgrade one of the Skeleton units to Tomb Guards, and then drop a Scorpion for archers. I'm not sure if that would work out, but it will with some tweaking. I'm thinking of this as my other armies (DE and Chaos) is mostly attacking, so it would be nice with a defencive army too. Give your comments people.

+++++Wow, slow down!
1) Dont un mount your king, there is no good unit for him to join, if you use TG then fine, un mount him, but he will do nothing in bunch of skellies!

2) You could drop th chariot for tombguard, I would, then drop the scorp and the champ from archers! You should be able to get about 12-13! Which is how many I use!

3) These ar my comments!


Also, if you play a defencive TK army, how does it work? What do you include? Is it fun?

My list is similar to yours, but with more punch, I sit back, shoot and then launch my attack once they are close. I find it works very well, but doing a Dwarf tactic is just boring, and no fun to play. Attacking is fine, but due to crapulence and fragility of skellies I personally dont like an all out attack style army!

Hope this helps you. Good luck!

Kingphesphestus - November 1, 2003 12:59 AM (GMT)
i dont have time to reply to the whole list but icon of rulership lets you take another enchanted item

RasputinII - November 1, 2003 09:38 AM (GMT)
Ur right King, I missed that/forgot it/never looked at it.

I dont see any point in it unless the chariot guy goes on his own, and not in a unit!

Swedishviking - November 3, 2003 05:09 PM (GMT)
I shall reply!


Tomb King Terame III 314p
Chariot, light armour, great weapon, Chariot of Fire, Icon of Rulership, Golden Ankhra
++++++++++Illegal! Chariot of fire and the icon of rulership are both enchanted items! I like the golden eye, chariot of fire, enchanted sheild, and the magic spear of antrax! Great combo!

Tomb Prince Khertatuph II 154p
Shield, light armour, Blade of Setep

+++++++Great weapon, vambrace of the sun and either the chollar or armour of the ages would proberbly last longer and do better!
---->Hm.. I will think about that..! Good idea!

Heirophant 160p
Cloak of the Dunes, Hieratic Jar
+++Ok

Liche Priest 173p
Skeletal steed, 2xDispel scroll
+++++Fine, but why the horse?
---> Well, in the blister, there's one unmounted and one mounted, and I can't really afford another blister..


20 Skeletons 205p
Shields, light armour, full command

+++++Fine, do you need the musician?
---> No, but I gave it to him when I glued the unit together.. :unsure:

20 Skeletons 200p
Shields, light armour, standard, musician

+++++For the points you could have two units of 12 bowmen, or one of 24, and reform into a block for combat. Thsi way you could shoot and hold the enmy up. I live archers, they ogften do very well.
---> You've got a point! *notes the point*


4 Chariots 200p
Standard, champion

++++20pts for 1 extra S4 attack. No! Drop the champ!
----> No! He is good to challenge enemy chars with S7, so they only kill him and not the whole unit..

12 Heavy cavalry 227p
Full command

++++Nice, perhaps a few less, but thats up to nyou and how you use em, I like just 8, but thats becuaase any more is a waste due to the way i use them
---> Good suggestion, will probably do that!

3 Ushabti 195p

+++++Nice!

Tomb Scorpion 85p

++++Always have one!

Tomb Scorpion 85p

++++Nice, do you need two? Proberbly!


Here it is! I'm thinking of remounting my Prince, and then unmount my king, drop one chariot, and then upgrade one of the Skeleton units to Tomb Guards, and then drop a Scorpion for archers. I'm not sure if that would work out, but it will with some tweaking. I'm thinking of this as my other armies (DE and Chaos) is mostly attacking, so it would be nice with a defencive army too. Give your comments people.

+++++Wow, slow down!
1) Dont un mount your king, there is no good unit for him to join, if you use TG then fine, un mount him, but he will do nothing in bunch of skellies!

2) You could drop th chariot for tombguard, I would, then drop the scorp and the champ from archers! You should be able to get about 12-13! Which is how many I use!

3) These ar my comments!

Also, if you play a defencive TK army, how does it work? What do you include? Is it fun?

My list is similar to yours, but with more punch, I sit back, shoot and then launch my attack once they are close. I find it works very well, but doing a Dwarf tactic is just boring, and no fun to play. Attacking is fine, but due to crapulence and fragility of skellies I personally dont like an all out attack style army!

Hope this helps you. Good luck!

It helped me alot! But I've dropped the idea of having a unmounted king. He is to slow. :D




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