Title: Charriots...DEPLOYABLE in Rough Terrain?
Description: Seems a stretch...but possible w/ damage
Batu - January 23, 2006 05:50 PM (GMT)
Since a charriot takes D6 S6 hits when entering rough terrain, is it possible to deploy a charriot into rough terrain?
If so would they take the D6 S6 hits on the first turn since they obviously moved though (into) the rough terrain in the "deployment phase".
Your oppinion.
Common sense it Seems you would either take the D6 hits on the first turn (for moving in during deployment) then any turn thereafter they moved in the movement phase.
I guess it comes down to .. can you exploit a rule that would have dire consequences during the normal game...simply because it is the deployment phase of that game. Could I place a cannon on top of a hill that had impassible sides as long as it was in my deployment area?
your opinions.
Thanks all.
Luc_Arkhame - January 23, 2006 06:48 PM (GMT)
It is certainly plausible, but probably not a good idea unless in extreme circumstances.
I don't think your opponent is going to argue with you when you say that you want your chariot to take hits before the battle has even really started. Roll the hits when you take your first movement phase, as if you were simply passing through the woods.
LordChilipepa - January 23, 2006 06:52 PM (GMT)
Answer: No. Chariots may never willingly enter difficult terrain, therefore they cannot be deployed in it: there is a rule in the deployment section stating that a unit cannot be deployed somewhere it could not get into. Thus the cannon too would be invalid.
Luc_Arkhame - January 23, 2006 07:06 PM (GMT)
Really? Interesting, guess I should re-read the book to see what else I have forgotten.
Batu - January 23, 2006 07:24 PM (GMT)
| QUOTE (LordChilipepa @ Jan 23 2006, 01:52 PM) |
| Answer: No. Chariots may never willingly enter difficult terrain, therefore they cannot be deployed in it: there is a rule in the deployment section stating that a unit cannot be deployed somewhere it could not get into. Thus the cannon too would be invalid. |
got a page for the deployment section? thanks
The reason I brought it up: it is very common so see the WLC (Warp Lightning Cannon) deployed in a forrest. (WLC is not a true cannon, but under charriot rules.) They are then able to shoot out (doesn't require LOS) due to the special gun sight.
I have no problem with them deploying there persay...but think they should take the D6 S6 hits for "moving" into the rough terrain at deployment.
They get around the rule your talking about 127brb "A chariot cannot voluntarily move over obsticles or diffiult terrain,..." by indicating that deployment is not movement and once it is in the terrain...they dont ever move it.
LordChilipepa - January 23, 2006 08:07 PM (GMT)
*embarassment*
Can't find it... I was pretty sure that it was under War Machines or Buildings, but I've looked through both sections and I distinctly remember reading it (the reference was on not being able to deploy a cannon in a tower [in non-siege games], as only models smaller than a building's door can enter a building). Have a look in the Errata, it might be there.
On WLCs in forests... I don't see it as much of a problem, meself. Sure, it's protected from shooting, but the damn thing's T6 anyway - now, when your war machine hunters get close, if it wants to move away it's going to have to take D6 S6 hits. Just use some scouts, or land some flyers outside the wood and walk in in the following turn, and you should have a win-win situation - either it stays there, gets charged and has to flee (risking being run down and taking the D6 S6) or it tries to move away from you, in which case it takes the D6 S6 also. By deploying it in the wood, the Skaven player pins what is otherwise a quite frustratingly manouvreable war machine.
Batu - January 23, 2006 08:33 PM (GMT)
| QUOTE (LordChilipepa @ Jan 23 2006, 03:07 PM) |
*embarassment*
Can't find it... I was pretty sure that it was under War Machines or Buildings, but I've looked through both sections and I distinctly remember reading it (the reference was on not being able to deploy a cannon in a tower [in non-siege games], as only models smaller than a building's door can enter a building). Have a look in the Errata, it might be there.
On WLCs in forests... I don't see it as much of a problem, meself. Sure, it's protected from shooting, but the damn thing's T6 anyway - now, when your war machine hunters get close, if it wants to move away it's going to have to take D6 S6 hits. Just use some scouts, or land some flyers outside the wood and walk in in the following turn, and you should have a win-win situation - either it stays there, gets charged and has to flee (risking being run down and taking the D6 S6) or it tries to move away from you, in which case it takes the D6 S6 also. By deploying it in the wood, the Skaven player pins what is otherwise a quite frustratingly manouvreable war machine. |
That is true.
I guess it is the idea of exploiting the rules that bothers me...I hate that ;)
anyway...thanks for the responses. If you happen across the deployment rules throw up a pg #. I cant find them either lol.
Swordsalot - January 24, 2006 12:24 AM (GMT)
I think it is fine to deploy on a spire surrounded by impassable cliffs, or put a chariot in a forest. Does anyone watch Hornblower? There's a great scene where they ride a cannon up a clifftop, and it would be wrong to deprive us of a Warhammer equivalent.
Similarly, a chariot being set up in the forest would be far more precise and careful than if it was somehow forced through it (by fleeing or magic). I'd imagine men disassembling the chariot, then putting it back together inside the forest. I don't even see why it should take any damage, as it never moved through the terrain.