Title: SCREAMING BELL
Description: what do you think?
Arse'Krak - June 2, 2003 05:16 PM (GMT)
imean, it adds to ur unit strength (+5) gives +2 power dice, causing impact hits, gives the grey seer a better line of site. i love em, but what do the rest of you think?
JinUlrik - June 2, 2003 05:25 PM (GMT)
I :wub: them too, but it seems that only a few use them.
WarlordTrik - June 2, 2003 09:15 PM (GMT)
I don't plan on using one, unless I am in a battle bigger than 2500 points. For the cost of a bell you can buy an additional clanrat regiment.
Arch-Seer - June 3, 2003 01:45 AM (GMT)
I'll have to agree. They do cost an arm-and-a-leg in anything smaller than 2000 point games.
Arse'Krak - June 3, 2003 04:26 PM (GMT)
But you cant use them in games under 200pts as only grey seers can use them
Arch-Seer - June 3, 2003 07:31 PM (GMT)
Sorry, typo. Thats supposed to be a 3000.
Arse'Krak - June 4, 2003 06:47 PM (GMT)
however i have recently written a new army list without a bell, and i have a lot more i the list. so for 2000 i say no, but for 3000 i think i will
Ghost - June 26, 2003 04:02 PM (GMT)
Usually depends on the type of battle I'll play.
Against a cavalry this thing can be devastating!
It also can help ruling the magic phase.
I know a lot of people think the Grey Seer is a sitting duck, but this duck bites if you gift it with regeneration.
It also gives the chance to make the entire army nearly fearless.
Alright, it's quite risky most the time but - it's Skavish!
Ghost
JawaVampire - September 20, 2003 02:33 AM (GMT)
skaven take "go big or go home" to an ultimate level. Always take a bell when you can, fantabulous. And there is always the chance that you will roll a thirteen. :D
skaven_micester - January 22, 2004 01:06 AM (GMT)
if i feel like going heavy on the magic side its must hehe im going to take one against night goblins bong scream no more goblins