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Warhammer Palace > Tomb Kings of Khemri > Army to play Skaven


Title: Army to play Skaven
Description: 1000 points


Kingphesphestus - May 7, 2004 01:02 PM (GMT)
hi Im playing skaven next week in a 1000 point battle.

Rather than take the list I usually do, I was thought I might see what everyone else suggests I take, I have most models- yes even carrion- So feel free to opst any ideas and or strategies.

Sekhef - May 8, 2004 07:11 AM (GMT)
Hmm. D'you have any idea what you'll be facing more specifically? Ultra shooty, massed horde, Clan Eshin list, bit of everything?

I strongly suggest a catapault and a scorpion in there, and also a good sized block of skellies with Hw/light armour/shield to guard your prince. But then again, I always say that.

You might want some swarms in there, they could prove useful. Archers aren't likely to be too useful. Chariots will be highly reccomended if they're not likely to include a W-L cannon.

Heh, probably haven't proved useful at all, but might as well give you my opinion for what it's worth.

Nightshadow - May 8, 2004 02:42 PM (GMT)
When ur gonna use chariots, i recommend that u give them the banner of the cursing word, because there will be much models in base to base contact, and they'll have to test on their unmodified Ld, so that isnt very high either.
And because the test takes place in the magic phase, they will probably have less ranks, so lower Ld an CR, in CC.

Good luck, NS

Runihura - May 9, 2004 09:48 PM (GMT)
I play both Khemri and Skaven (don't ask why, i'm just ecentric i guess) and it definately depends on what kind of army your fighting. Luckily for you there are no lords so no grey seer (he would make your life a living hell) and no screaming bell. You must watch for rat ogres, they cause fear and are pretty tough so he'll prob take em (i would). Also if you see plague monks your in trouble, they can easily take skels and are frenzeid to boot, not only that but they cost 8pts with ahw making for 3 attacks each t4 ws3 and will ignore fear. I have taken down war hydras with these guys. Enough said. Warlock engineers, god i love them :D. warp lightning will hurt, both big and little versions but remember that he takes a wound if he rolls a 1 on the number of hits. Oh yes and SKAVEN HEROES ARE VERY CHEAP.

Clans

Pestilens
If he does this one you buggered. plague monks become mainstay unit so no need for clanrats that run so easy. On the plus side your immune to his poison which is a big part of pestilens, on the downside his censer bearers are a special choice (not rare as is norm) and your not immune to it (i don't know why but apparently skels arent). I recommend you use chariots and horsemen (maybe carrion) to flank charge and make him lose his frenzy asap as well as taking his safety in numbers (he WILL run, oh yes, muhahahahaha). As for troops use skels with la hw and shlds and min the frontage so he doesnt get so many plague monks in. Oh and if he has a plague priest KILL IT FOR THE LOVE OF GOD KILL IT.

Skryre
Don't take chariots cause jezzails are core and they are made to knock down those guys. I would suggest numbers here and keep the liches near your skels to summon them back. Keep the heirophant out of sight or a lucky warp lightning will end you (i've done it against vc i know). Possibly get blue khepra as 2 more dispel dice will really help in 1000pts. I personally wouldnt use a skryre clan v khemri but it can work.

Eshin
Ok if he does eshin keep your heirophant in a unit cause all it takes is a eshin sorcerer using skitterleap on an assasin and "bamf" you got a killer 1" away from the khemri achelies heel. also if he has warpstone stars (rng 10" s5 d3 wounds each) he will take down ANY hero you have that he can hit, that 3 shots per turn with bs5 you had better be lucky. Big upside his mainstay are night runners who don't have "safety in numbers" which i a big problem so him. I doubt he will use this clan but he might so be warned.

Moulder
Giant rats they're good but without packmasters have ld3 and have no armour, remember though they have m6 so can easily outpace you. He will have quite a few rat ogres though and they are mean, not got the strength of ushabti but 15pts cheaper, come with a free pack master and have m6. Oh and they are damn ugly. He has vermintide which can decimate skel units and hits many many units.

Overall your lucky, if it was 2000pts he could get a grey seer and funky other stuff but nvrmind. its unlikely to get a cannon but he might (i wouldn't in 1000pts as thats 1 tenth of point gone and it v unpredictable). If he takes a mixed army beware of ratling guns and warpfire (fun fun fun fun fun fun fun fun fun fun fun) which can tear holes in you, though he'll get worried that you don't stop moving forward. Also don't rely on fear to win as he'll normally have ld8 (or 9 if chieften general is near) and he'll almost certainly outnumber you so no auto-run.
Finally scorpions and SSC's may very well save your life at turn 3 when his whole army scarpers from the skulls and rear charges (beware he can also tunnel).

Hope it helps and im sorry for going on so long.

Kingphesphestus - May 10, 2004 02:31 PM (GMT)
Thanks for the ideas, Not to sound ungrateful but I know this about skaven , What I meant was that rather than Me makeing my army list up, which always ends up with the same couple of things that I love takeing, that someone posted some ideas for an army list to try something different, anywho I made an army list up in the end so here it is.

Feel free to critiscise it however you like.


1 Tomb Prince
chariot
chariot of fire
collar of shapeesh
great weapon


1 lich priest-hierophant
dispel scroll
hieratic jar

1 lich priest
casket of souls
dispel scroll

10 archers
10 archers
1 tomb scorpion
1 tomb scorpion

comes in at 999 points

So what do you think?

Runihura - May 10, 2004 03:02 PM (GMT)
Fine reject all my trying to help :(

I wouldn't take archers simply because you won't be able to do enough dmg to stop (or even slow) him down. I would make them hw+shld troops. Casket is a good idea though should really hurt him bad. To me the tomb prince seems a bit exposed on a chariot alone and a good wrp lightning could finish him though he would be a good flanker. Good choice for the 2 scorpions, if you have one set-up normally and one icfb, that could really hurt. I will say however that if he takes 1 of 2 warp fire throwers, he can do this army alot of dmg especially if he hits your flammable prince.

Kingphesphestus - May 10, 2004 03:15 PM (GMT)
lol Im not rejecting ll your help just clarifying what was intended by my post, as for the prince I've found when playing low points cost that trying to protect him in a unit never works, then one game I seperated him from his unit and after he caused my opponents general to flee, proceeded to take down a unit of ratogres , a swarm and a clanrat unit, he finnaly got killed by the combat resolution then his curse took out a good portion of what was left, since then Ive found myself putting him all by himself just like a bomb, it works quite well in the lower points games as well.

As for the archers your probably right about them but there only purpouse is to give the casket lich priest something to cast his incantations on.

Thanks for the advice, I'll revise this list later if I have time between assignments to take into account any other ideas as well as yours .

Ralphedelominius - May 11, 2004 05:06 PM (GMT)
QUOTE (Runihura @ May 9 2004, 04:48 PM)
Pestilens
If he does this one you buggered. plague monks become mainstay unit so no need for clanrats that run so easy. On the plus side your immune to his poison which is a big part of pestilens,

Immune to poison? That's 5th Ed.

Nightshadow - May 11, 2004 07:21 PM (GMT)
QUOTE (Ralphedelominius @ May 11 2004, 12:06 PM)
QUOTE (Runihura @ May 9 2004, 04:48 PM)
Pestilens
If he does this one you buggered. plague monks become mainstay unit so no need for clanrats that run so easy. On the plus side your immune to his poison which is a big part of pestilens,

Immune to poison? That's 5th Ed.

Indeed, only warmachines and non living things(wooden structures, but not skellies) are immune to poison in 6th ed. :(

Anubis - May 12, 2004 01:09 AM (GMT)
Hey Runihura I also play Tk and Skaven.




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