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Warhammer Palace > Tomb Kings of Khemri > Ushabti aspects


Title: Ushabti aspects
Description: Almost done


infernobringer - May 11, 2003 01:16 PM (GMT)
Well i got a few tested and ready for the black market.

Ushabti of Djaf(jakel god). adds +1 I and M

Ushabti of Ptra (sun god). adds +1 ws

Uahabti of Asp (poisen god?). Poisend attacks

well input what you think so far I'm working on the scorpian one and the under world one right now.

Kingphesphestus - May 11, 2003 02:08 PM (GMT)
Shouldnt sokth the scorpion one be poison.
And how about ptra be -1 to hit
Also Djaf could be +1 attack instead

settra - May 11, 2003 02:55 PM (GMT)
i think Djaf should be +1 Ws or as infernobringer suggested+1 M and +1 I

Kingphesphestus - May 12, 2003 02:06 AM (GMT)
Isnt djaf the one as it says in the book "swift to anger"
I was thinking about it and i rekin +1 or since there jackals
Maybe something like bonus from there number since there pack animals or the bone giants unstoppable charge
Since they are scavengers

settra - May 12, 2003 05:25 PM (GMT)
scavengers, this gives me a idea, if they are scavengers, it only makes sense that they would eat enemy's they killed, so how about if a unit of djaf ushabti succesfully pursued an enemy unit, any wounded model in the unit is healed, this doesnt mean replace destroyed models with new ones

Kingphesphestus - May 12, 2003 11:43 PM (GMT)
Did you ever play the old undead gouls who had to pass ld test so they didnt start eating an enemy,
We could have that to balance the advantage.

settra - May 13, 2003 06:17 PM (GMT)
I never played those ghouls, but i gues it make sense to balance the advantage, how about if they catch some enemies, their move is deducted with d6, next turn, because it takes a while for them to finish their meal.




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