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Title: Vampire counts players


rockisdead - April 29, 2003 01:07 AM (GMT)
Howdy, how are we all. Just to break the ice, which blood line do you play,and why.

I play lahmiens. I play them because realitively few other people do. Plus they have some cool ablities

Moonshadow - April 29, 2003 01:09 AM (GMT)
I don't play VC but my little brother does (He thinks he knows how to play but he doesn't). He got the Blood Dragon lord on the Winged Nightmare. Tell me... is that good?

rockisdead - April 29, 2003 01:17 AM (GMT)
Blood dragons are really strong. 10ws, the ablity to have 6 attacks, 4+ basic armor.The winged nightmare is nice, i prefer zombie dragons myself

Moonshadow - April 29, 2003 01:18 AM (GMT)
Yeah. He just uses what he gets in the set. He hardly even knows how to play, and every time I remind him he forgets. :angry:

Xzarth - April 29, 2003 01:20 AM (GMT)
Playing Necrach cauz I love magic ( especially necromancy !!! ) ! I nearly have a 2000pts of VC

Orestes - April 29, 2003 02:25 AM (GMT)
I'm still kind of in that learning phase where I haven't chosen a bloodline yet, but so far I liked using necrarch and carstein, and next on my list to try is lahmia. I don't think I'm gonna try strigoi till I can do a 2500 battle or something, and Blood Dragons just don't appeal to me, I don't know why though. Which sort of brings me to something I have been wondering about... To me, magic just seems like it is the most important thing, if you take a lot of it, you are also protected from your enemies magic, and if they don't take any of it you pretty much have them, I guess I just need to learn the importance of a good fighter character... Can anybody elaborate on the usefulness of a fighter hero for me?

-Orestes

Ghanacc - April 29, 2003 11:42 PM (GMT)
I can see what you mean in not wanting a fighter leader, but they can have their uses. I learned this lesson well in my first O&G army, when all three of my shamans's heads exploded (miscast) on the first turn, and half of my units ran away from the break test. Fighty generals can be good just to keep the army unified, and then you can have the wizards fulfill the cool "badass lueitenant" role (if you don't know what I'm talking about, watch the "Merlin" mini-series that was on tv a while ago and watch the part where Merlin is standing next to Arthur overlooking the battle....its an awesome image).

Skritt - April 30, 2003 01:11 AM (GMT)
i play strigoi, they are so fluffy! :angry:

Kingphesphestus - May 2, 2003 02:05 AM (GMT)
I used to play the noble vampires, the von carsteins. B)

butburger - May 5, 2003 09:47 PM (GMT)
Dude, Von Carsteins are the only true rave label - forget the other commercial sell out rubbish! :blink:

HardToChoose - June 2, 2003 01:03 AM (GMT)
Blood dragons. They are close combat monstres especially on the charge with a lance and some very special blooline powers (but i won't tell you hehehehe) and i like their fluff. if you read the story after their fluff in the army book than you will see that they are quite honourable. in other words i am in :wub: with them. (please no grade 1 comments like THAN WHY DON'T YOU MARY THEM?)

JinUlrik - June 2, 2003 07:09 AM (GMT)
I used to play Blood Dragons but we a tons of new players coming to my gaming group which all played vampire counts or high elves, so I play Empire in my gaming group and Vampire Counts to tournaments.

7 vampire counts players out of 22 players :o

gandalf - June 2, 2003 10:11 AM (GMT)
My friend has played Undead for the last 3 editions and has always been von carsteins, [i know u couldnt really before 5thed but he had vlad and isabella so technically he did]
He has god knows how many Vampires [and all the special characters from old including Nagash his fave model], i think i too would collect Von Carsteins, if only to say "blah!" in a heavy translyvanian accent ^_^

Dark Lord Jim - June 2, 2003 10:17 AM (GMT)
To Orestes: I consider a fighty character essential to Vampire Counts. Our basic troops have sub-par combat abilities, so whilst they provide the ranks, standard and outnumber it falls to the characters to actually hurt the enemy. Basically, we need characters to win combat, and we need combat to win the game. Whilst Necromancy is probably the strongest Lore in the game, it is not particularly destructive (compare it to Heavens and Fire :huh: ). Most of the spells revolve around enhancing the army to make it more combat effective: Invocation allows us to raise new units, Hellish Vigour makes our troops rather nasty in combat, and Vanhel's allows us to get into combat. Granted we have a standard magic missile, and Curse of Years is quite nasty, but I see them more as distractions to make the opponent expend more dispel dice.

Which leads me to believe we need that ever-elusive perfect balance between close combat and magic casting characters. I take Von Carstein, as they are still good fighters but do not take any magic casting penalties (see my post "Best Tournament Bloodline" for further reasoning, plug plug).

Anyways, I've wittered on enough, I'll be quiet.

DLJ




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