In inder amaros statum i see a red puzzle thing. On it i see a head and a sword and a shield and a cape on it. What do I do with it :?: 8| :blink: :sad:
I'm not sure what puzzle you mean, but here's a cut out from GameFAQs.com. You should find your puzzle in here.
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Anemos Sanctum is located in Contigo, the entrance is the teleport pad in the
midde of town.
Before you enter the main part of the Sanctum, stand at the front door of the
temple. Use Reveal to enter the door and grab the Dragon Skin in the chest.
Go back out and go back in town where there is a teleport pad in the center
of town. Use Teleport to get into the main area of the Sanctum.
If you have all 72 Djinnis, just walk around the four element squares to
activate each of the squares. Once all squares are activated, the door will
open to allow you to enter the Sanctum. Go in the door, and you will see a
Summon Tablet in the next room. It is Charon, go and grab it! Proceed
through to the next room. Go down the ladder and enter the door to the next
room. Go down and head west then north and enter the door.
Proceed west and enter the door there. It will take you to a room where you
will see a stone tablet with a image of a stick figure there. This stone will
mimic your every move up and down but will mimic inversely for right and left.
Now go UP twice, then left once, Up twice, right twice, and Up three times,
now move left all the way to have the stone hit the trigger. The door will
open so proceed to enter it. Then head east and follow the hallway until you
see the wooden pillar. Push the wooden pillar all the way to its circle
target and then enter the door just north of you. Then head east and enter
the door to your south. Walk over all the black dots to turn them white which
activates the elevator. Go on the elevator and let it take you to the next
room.
Go into the only door there then head west and push the pillar all the way
to its circle target. Go back around the green stones, and continue on
westward. Hop over the two little open spaces and continue along the path and
enter the door. Then go into the door just west of you. Proceed north and
enter the first door on your right. Go and grab the Dark Matter in the chest.
and go back out the door. Proceed north until you see the sand area then head
east and enter the door to the south.
You will now see a puzzle of broken tiles. The path to take is to head west all
the way. Then south all the way. Then go east all the way. Then go north two
spaces. Then west six spaces, north two spaces, east two spaces, north two
spaces, east two spaces, south two spaces, then east two spaces and north two
spaces and hop on to the elevator pad. Once you're in the next room, proceed
north and enter the only door there. Head west and move the wooden pillar
onto the circle target. Head all the way east and enter the eastmost
door.
Proceed west and use Lift on the boulder and head to the door on the south
end of the room. Follow the path and enter the door on the other side. You
will enter another human tablet puzzle. This one is not hard, just use the
north side of the stone just north of the moving stone as a barrier. Move the
stone north of that stone then you move south; that would give you plenty of
space to navigate your moving man to its destination. Go in the door and
then jump over the edge and push the eastmost pillar into one of the circle
targets. Now backtrack all the way back out to the boulder. Use Lift on the
boulder again and and this time take the door to the north. Go along the path
and enter the door at the other end. When you exit, jump on the platform and
hop over in-between the two wooden pillars. This time push the one to the
east all the way to the remaining circle target. Now proceed to back out the
door you came through and go back to north of the boulder. Use lift again and
go south. Instead of going out the door, go east and stand on the ledge facing
the last unmoved wooden pillar. Use Move on it to move it to one side. Jump
over the ledge and push it away enough so that you can jump over the platform
to your north. Jump over that platform and use Move and push the wooden
pillar all the way to the end so it will open the door. (Note: After the
wooden pillar hits the target, DO NOT continue walking straight into the
pillar, you will get stuck on the top of the pillar. Yeah its a bug.) Now
proceed into the newly open door. Hop over the ledge and enter the next
door.
As you enter the next room, take the only path that you can take, and enter
the room. You will enter another moving stone tablet puzzle room. This one
is tricky but just move north twice, east once, north twice, east once, north
four times, south one, west once, south three times, west three times, north
twice, east three times, north all the way and then west all the way. Go in
the door after it opens. Go north into the next door and grab the Orihalcon in
the chest. Go back out of the room and head east and enter the next door.
You will next encounter another broken tile puzzle. Go on the first broken
tile, then move west once, and then north once. Exit the puzzle to the west.
Proceed to move all the way around, bypass the first cross section and
continue around the room and use Move on the wooden pillar found to the
east. Go back out and this time at the cross section go south and enter back
onto the broken tile puzzle. This time make your way to the east exit of the
puzzle and hop over to the sand area. Use Sand and cross over. Push the
wooden pillar aside and move north until you see another wooden pillar in
the way. Push that pillar away and enter the door.
You will now enter the final room of Anemos Sanctum. There is a picture
puzzle of a spider which is fairly easy to put together. Once the spider is
put together, SAVE YOUR GAME NOW. Once you move the spider it will take you
to fight the boss right away. So prep up and save your game!