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Title: game stuff


ladymarshal - July 9, 2004 12:13 PM (GMT)
Ok the game on saturday
will have a 10 AM game start time
and assuming the orientation is 9 AM
(I say assuming because I didnt get "official" confirmation
but thats usually the way things go)

that gives you an hour to chrony-in between orientation & game-on

Ill be at the score table with the arms dealer


and jim & Mav will be passing out the missions throughout the day

scoring will be done on the half hour
with certain scores (props gathered-assassinatoins etc)
being tallied at the end of day

game end is 6 PM

players then wanting to see the museum -can

players wanting to get some night play in
there will be a ref available from 9 to midnight
IF THERE ARE ENOUGH INTERESTED PLAYERS

so if you want to play at night-
dont start drinking early <_<



SUNDAY

I gamestart 9AM
when you get up come on down & look at the schedule
go play
Ill be there. drinking my coffee B)


do not touch the props unless you have been sent on a mission to GET them
thanks

until the end of the day after game over Then
PLEASE PLEASE PLEASE bring back all the props &
mission cards at the end of the day
with the exception of the punch cards
we re-use these props & cards. - thanks

comovartia - July 9, 2004 12:47 PM (GMT)
ladymarshal said
QUOTE
Ill be at the score table with the arms dealer

and
QUOTE
Ill be there. drinking my coffee



Is that all you are going to be doing all weekend or are you going to be playing?


Comovartia B)

mike31c - July 9, 2004 03:05 PM (GMT)
of course not comovartia, she will also be babysitting the SCP team because they need help in
1) figuring out how many times to pump their gun before firing
2) teaching one pull of the trigger at a time
3) giving a course on "how to gas up a PGP'
4) showing SCP how to fill 10rd tubes
5) demostrating how to change 12grams
6) teaching the n00bs the difference between 12grams and a 20oz tank
7) giving a demostration to SCP on how to surrender to the Marshals so they don't get lit up by a pump gun

More later:

Gosh LadyMarshal, you have a busy schedule. :lol:

Sheazer - July 9, 2004 03:55 PM (GMT)
OMG THERES A DIFFERENCE BETWEEN A 20OZ AND 12GRAM?!!111!!11!!!!

:P

Pyrate Jim - July 10, 2004 01:04 AM (GMT)
Yes.
The 20oz gives you an extra five shots when you use it on a semi, but it won't fit in the grip of a Splatmaster.

Maverick - July 10, 2004 01:53 AM (GMT)
QUOTE
1) figuring out how many times to pump their gun before firing

Because we know the Marshals will all fall for the old dry fire trick :P

QUOTE
2) teaching one pull of the trigger at a time

you can pull a trigger twice at a time?? :blink:

QUOTE
3) giving a course on "how to gas up a PGP'

Nah, shell be too busy making sure the Marshals know how to get to their dead box..

QUOTE
4) showing SCP how to fill 10rd tubes

No need, we've got revys for that purpose, they do a great job of it..

QUOTE
5) demostrating how to change 12grams

More like shell be busy making sure everyone picks up their spent 12 grams..(something we all need to ensure we do)

QUOTE
6) teaching the n00bs the difference between 12grams and a 20oz tank

Maybe so but im sure the SCP regulars will be plenty of help there :)

QUOTE
7) giving a demostration to SCP on how to surrender to the Marshals so they don't get lit up by a pump gun

Surrender?:blink: HAHAHHAHAHAHAHAHA...... :evil: :evil:


Kudos To Missy for all her hard work and taking on the responsibility, of ensuring the game runs as smoothly as possible... Coffees on me Missy!! :D

ladymarshal - July 10, 2004 02:05 PM (GMT)
well, thats the thanks I get humph...
here Im going to make another nice dinner for you guys
and your busting my butt about running the score table. hmmm...

for those who want to shoot me Ill get on the field Sunday.

well its a good thing your general is nice to me,
or id just have to set traps for you all.
and send MY guys off to the SAFE places on the field..
heh heh

but hey im an honest player & score keeper,
how the heck can I play in a game I wrote?


anyway how else am I going to exploit my huband.

Psst hey Mav-
I am getting Bunny ears for you to use
with jimmys compel card :evil:
should I get a tail too?

Maverick - July 10, 2004 02:16 PM (GMT)
QUOTE
Psst hey Mav-
I am getting Bunny ears for you to use
with jimmys compel card
should I get a tail too?


So long as Jimmy's "prop" is equally humiliating :P

ladymarshal - July 10, 2004 02:27 PM (GMT)
:blink:

Um

yah.......... :huh: UM
I....... :unsure: ah...... DEFINATELY

will be getting the tail for you to use on him B)

oh yah.

oh and -for the record-when you do yours....

it wasnt MY idea
I just went shopping for the props....

-and um -im bringing the MUSIC :lol:





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