| CODE |
| // created on 21/06/2003 at 02:02 using System; using Server.Items; using Server.Misc; namespace Server.Items { public class poupeebarbie : Item { [Constructable] public poupeebarbie() : base( 0x2107 ) { Movable = false; } public poupeebarbie( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class poupeeken : Item { [Constructable] public poupeeken() : base( 0x2106 ) { Movable = false; } public poupeeken( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class nounours : Item { [Constructable] public nounours() : base( 0x211E ) { Movable = false; } public nounours( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } } |