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Title: Project Testing Started...


EdzUp - January 11, 2007 01:30 PM (GMT)
I have finally got round to coding the basics of Star Flight: Star Rogue, I have initially chosen Dark Basic Pro to test it with as Star Flight 2000 was coded in Dark Basic 1.13.

If that test doesnt go the way I think it should I will try recoding it in BlitzMax using MiniB3d.

EdzUp - November 4, 2007 07:16 PM (GMT)
Early DBPro tests show the same results as DB Classic (just faster) this should will be the platform of choice for the new Star Rogue game.

I will post more when I have it, what I want is basically to have the entire game completed. Not in the unfinished state the original SF2000 was in, also I want to add a dynamic galaxy model so it will give the game a much greater feel to it (ie more planets at the galactic core and less or none on the outer edges).




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