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Title: Pathmaker, Preview Version


Xception - September 15, 2003 06:25 PM (GMT)
user posted image
http://home.tiscalinet.de/xception/PathMaker.zip
It can save the created path as binary data, C/C++ sourcecode(array), Pascal/Delphi sourcecode, Blitzbasic and Purebasic sourcecode
Press left mouse button to add a point, left button + ctrl to insert a point after the selected point, right mouse button to delete a point. Select and move a point with left mouse button while clicking on a point.
Missing features are
speed for each waypoint,
maybe direction for each waypoint?
smooth curves like in GM path editor
negative values like in the GM patheditor? but what's that good for?
predefined paths
move, scale, rotate path
Any other suggestions?

Dragon - September 15, 2003 10:55 PM (GMT)
That looks really good. I'll check it out soon.

dr voodoo - September 17, 2003 05:35 PM (GMT)
Not bad. Althought that listbox gos under the Eit control and it has a strange border. But I think you already know because it's also on your screenshot.

Also it would be useful if you could directly enter the coordinates.

I don't really have any use for it but I'm just curious (and too lazy to check :P )
When you save as binary you save as unsigned integer values and the first int is the x of the first point than the y of the first point and the x of the second ...

Dragon - September 17, 2003 11:37 PM (GMT)
Can you give an example of what this would be used for?

MonkeyMan - September 18, 2003 07:40 PM (GMT)
Sweet! I dont care if its useful or not. It is realy cool!

Xception - September 19, 2003 08:46 AM (GMT)
Thank you.
It's useful to move an object along the path. You have to write a function or method that moves the object to each point.




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