Title: Someone help me?
Description: Please?
zeldageek - July 7, 2004 03:18 AM (GMT)
Could someone please give me a tutorial on how to make simple games? My book doesn't tell me how.
C-Man - July 7, 2004 07:42 AM (GMT)
hmmm ... what kind of games do you want to make ?
zeldageek - July 7, 2004 03:34 PM (GMT)
I'm thinking of making a HUGE game, but I don't know how, so I want to make small games first (to teach me the basics).
Could someone teach me how to make...
tic tac toe? :blink:
C-Man - July 8, 2004 07:57 AM (GMT)
with an AI that would be difficult need to use minimax algo anyway DanteShmetz hade made tic tac toe there was post here i think :blink:
zeldageek - July 9, 2004 04:28 AM (GMT)
Okay, maybe not tic tac toe...
Could someone teach me how to make something move?
Thanks!
C-Man - July 9, 2004 06:06 AM (GMT)
In what sence ? like animation or something ? i think you should actualy learn
to draw something first
zeldageek - July 9, 2004 04:48 PM (GMT)
Okay... I want to learn how to draw something then.
C-Man - July 9, 2004 05:38 PM (GMT)
first off do you even know how to make a window ?
zeldageek - July 9, 2004 09:20 PM (GMT)
:mellow: Oh, boy... I guess I want to learn how to make a window.
Nintendofreak88 - July 9, 2004 09:35 PM (GMT)
Hey C-Man I think he prolly should learn some console stuff before he does windows api... :mellow:
KTC - July 10, 2004 12:12 AM (GMT)
Have a look at various articles on
http://www.gamedev.net/ that might guide you to where you want to get to (eventually!).
Suggestion:
Learn C++ (the language) -> windows programming, data structures, algorithms -> basic maths & physics, BASIC game programming...
zeldageek - July 10, 2004 02:09 AM (GMT)
I already know some console stuff:
cout << "String";
cin >> variable;
if (v1 <= 1)
{
// whatever
}
else{
// whatever
}
else if{
// whatever
}
and a lot of other stuff...
ih8censorship - July 10, 2004 02:41 AM (GMT)
do you know how to use your own functions,structures and pointers in your code? thats what i allways say is the basic things needed to start programming windows api stuff-- like drawing bitmaps and making "windows" and things :)
C-Man - July 10, 2004 06:59 AM (GMT)
More study of c++ would be intact :mellow:
zeldageek - July 10, 2004 05:06 PM (GMT)
Okay, I've already completed 5 chapters (five very LONG chapters) of my book.
C-Man - July 10, 2004 05:07 PM (GMT)
Ok complete the rest then :P
MonkeyMan - July 10, 2004 05:27 PM (GMT)
Yeah really. Making games isnt easy at all. Well, not for me, maybe you will have better luck. I am just saying do not rush into it though.
C-Man - July 10, 2004 05:28 PM (GMT)
zeldageek - July 11, 2004 12:15 AM (GMT)
C-Man - July 11, 2004 12:11 PM (GMT)
zeldageek - July 13, 2004 08:43 PM (GMT)
On Chapter12/30 (this is gonna take a while...), learning how to make classes work... :wacko:
C-Man - July 14, 2004 07:59 AM (GMT)
It's not that hard tough :mellow: templates are mutch harder :wacko:
myork - July 14, 2004 01:51 PM (GMT)
The secret to writting templates is to write the class without the template first and get it working.
Once you can show that it is working correctly (with all the test cases you have also written). Then convert the class into a template class.
C-Man - July 14, 2004 02:33 PM (GMT)
hmmm ... might be but if works only with one data type :huh:
myork - July 14, 2004 04:01 PM (GMT)
| QUOTE |
| Then convert the class into a template class. |
For example.
| CODE |
class myStack { public: myStack(); void push(int a); int pop(); private: int* data; }; |
When you have got it workign correctly.
| CODE |
template<cass T> class myStack { public: myStack(); void push(const T& a); T pop(); private: T* data; }; |
C-Man - July 14, 2004 04:06 PM (GMT)
zeldageek - July 17, 2004 03:35 PM (GMT)
I just read some of my book last night...
Chapter 15/30 HALFWAY THERE!
Too bad it doesn't teach window API, though...
But, my DevC++ can automatically make one (even though that's not very good practice...)!
C-Man - July 17, 2004 05:34 PM (GMT)
There lots of win32 api tuts out there you just need to learn the basics and the rest
is ummm .... easy :D
Embrance - July 18, 2004 11:53 AM (GMT)
| QUOTE (zeldageek @ Jul 7 2004, 03:34 PM) |
I'm thinking of making a HUGE game, but I don't know how, so I want to make small games first (to teach me the basics).
Could someone teach me how to make... tic tac toe? :blink: |
Use Sphere.Its a game creation utility.
C-Man - July 18, 2004 03:02 PM (GMT)
Well he has to ask his self of what is more important to him learning C++
or making the game. If he just want to make a game let him use a GameMaker
:P
zeldageek - July 19, 2004 08:45 PM (GMT)
I have used GameMaker - too limited for me...
I have no idea what Sphere is, but I'm not intrested (it's probably like GameMaker)
I'm on chapter 16/30
C-Man - July 19, 2004 09:05 PM (GMT)
No we'r making progress :)
MonkeyMan - July 19, 2004 11:56 PM (GMT)
I think I might look at a online c++ tutorial. I learned up to what I know now by looking at source code and thats just about it. I am good like that. :P
zeldageek - July 30, 2004 09:38 PM (GMT)
Hey, I still don't know anything about windows API, but I just got a book about it two days ago. If a moderator would like to lock/delete this post, it's FINE WITH ME!
C-Man - July 31, 2004 06:40 AM (GMT)
Nah i don't think i h8 is locking/deleting any topics well didn't see him doing so since i joined :rolleyes:
KTC - July 31, 2004 11:42 AM (GMT)
No no, I've seem him do it like once :lol: but was a spam posting so yeah no he doesn't :D
ih8censorship - July 31, 2004 01:55 PM (GMT)
| QUOTE |
Nah i don't think i h8 is locking/deleting any topics well didn't see him doing so since i joined
|
yeah ive deleted a couple posts that were the exact same thing posted multiple times, and ive locked a few things that were downright spam or the original poster asked me specificaly to lock it. mostly i just move things around to an appropriate forum but for the most part people are good about posting in the right forum. i like to leave as much intact/open as i can for archive purposes and in case someone say 6 months down the road has something usefull to add. (i hate it when you want to add something usefull to a topic but it got closed cause people went slightly off the topic)